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GameStop Corp., a specialty retailer, provides games and entertainment products through its stores and e-commerce platforms in the United States, Canada, Australia, and Europe. The company sells new a...
The following section summarizes insights on GameStop Corp's EV / EBITDA:
We've identified the following companies as similar to GameStop Corp because they operate in a related industry or sector. We also considered size, growth, and various financial metrics to narrow down the list to the ones listed below.
To view the full list of supported financial metrics please see Complete Metrics Listing.
Metrics similar to EV / EBITDA in the valuation category include:
Measures the dollars in Enterprise Value for each dollar of EBITDA over the last twelve months.
LTM EBITDA Multiple is defined as:
EBITDA Multiple = Enterprise Value / LTM EBITDA
Applying this formula, GameStop’s EV/EBITDA Ratio is calculated below:
Enterprise Value [ $5.512 B ]
(/) EBITDA [ $21.5 M ]
(=) EV/EBITDA Ratio [ 256.4x ]
The tables below summarizes the trend in GameStop’s EV/EBITDA Ratio over the last five years:
Date | Enterprise Value | EBITDA | EV/EBITDA Ratio |
---|---|---|---|
2021-01-30 | $21.882 B | -$83.2 M | −263.0 |
2022-01-29 | $7.528 B | -$109.9 M | −68.5 |
2023-01-28 | $6.187 B | -$449.6 M | −13.8 |
2024-02-03 | $3.748 B | -$74.3 M | −50.4 |
2025-02-01 | $5.512 B | $21.5 M | 256.4 |
EBITDA Multiple, Enterprise Value / EBITDA, or EV / EBITDA measures the dollars in Enterprise Value for each dollar of EBITDA.
EBITDA is used in the denominator since it is capital structure neutral and can be used to compare companies with different levels of debt (See EBITDA for benefits). We use Enterprise Value as the numerator to consider the claims on EBITDA of both debt and equity holders.
Strong revenue and EBITDA growth are highly correlated with higher EBITDA Multiples.
Read more about enterprise value (ev) and ebitda
The chart above depicts the distribution of ev / ebitda for companies operating in the Consumer Discretionary sector in the Developed economic region. Over 2,445 companies were considered in this analysis, and 2,352 had meaningful values. The average ev / ebitda of companies in the sector is 6.0x with a standard deviation of 16.7x.
GameStop Corp's EV / EBITDA of 256.4x is significantly outside the interquartile range and is excluded from the distribution. The following table provides additional summary stats:
Economic Risk Region | Developed |
Total Constituents | 2,450 |
Included Constituents | 2,352 |
Min | -92.5x |
Max | 83.8x |
Median | 6.5x |
Mean | 6.0x |
Standard Deviation | 16.7x |
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